Pasang Emas truly implements the rules of pasang, except for a few harmless deviations. These includes the following non-enforcements of traditional rules:
- Traditionally, in the opening move the second player must choose a passage from a diagonally opposite quarter of the board. This is to allow quiet development. In Pasang Emas, the second player may select a passage near the first player's, thus allowing immediate open confrontation.
- Traditionally, the player who captures the last piece will be the first player to move in the next round. In Pasang Emas, there is no such rule.
- The kas can either be selected by sliding a piece adjacent to the empty passage, or by jumping over such a piece. Traditionally, both player must agree to select by jumping only or by sliding only. Pasang Emas does not include this restriction.
The most significant deviation is the following:
- Traditionally, a player may partially capture a capturable line of tokens. For example, if a player can capture a line of 5 tokens, she may choose to capture just 3 of them. In Pasang Emas, the player must capture the entire line.
There is another deviation which I don't consider a deviation at all:
- Traditionally, a player cannot interfere with the opponent’s development. In particular, a player cannot "steal" tokens that are opened up and claimed by the opponent, unless such a move is necessary to avoid suntuk (running out of moves). Pasang Emas cannot implement this imprecise rule.
Like any traditional games, there must be several folk versions of pasang out there, possibly with incompatible rules. (I have even heard of pasang for four players). The rules implemented by Pasang Emas are the "standard", the same ones taught in schools for their extra-curricular activities.