The Authority for Info-communication Technology Industry of Brunei Darussalam (AITI) hosted a ceremony to hand over copies of Pasang Emas to the Ministry of Education.
Media coverage of the ceremony:
Our photographer was unusually negligent during the ceremony. After the ceremony, we had this photo taken of the three people who made Pasang Emas a reality: the initiator, the developer and the mentor.
July 31, 2010
July 27, 2010
Lilliputians play pasang too!
"Majlis Ilmu" is an annual event to commemorate the birthday of His Majesty the Sultan of Brunei.
This year, pasang was featured rather prominently in the exhibition gallery of Majlis Ilmu. Three different renditions of the game were exhibited. There were the usual,
the giant,
and the electronic.
There was also a luxurious board, placed high on an exhibition rack, away from naughty hands that might tarnish its beauty.
Another traditional game, congkak, was also exhibited.
On a pasang board, there is usually a square cup in the middle called "gadong".
The "gadong" is not really significant to the game. It is used to keep pieces, or, if you make it large, to restrain playful kids!
After successfully testing that unorthodox feature, the kids were released unharmed. By then they were subdued enough to give a good demonstration of the game.
They were playing against a pair of formidable opponents.
Visitors witnessed a fierce battle. Capture! Capture! No mercy!
After the throng of visitors subsided, two key people in the development of Pasang Emas posed in front of their baby.
And the four fighting kids were friends again.
This year, pasang was featured rather prominently in the exhibition gallery of Majlis Ilmu. Three different renditions of the game were exhibited. There were the usual,
the giant,
and the electronic.
There was also a luxurious board, placed high on an exhibition rack, away from naughty hands that might tarnish its beauty.
Another traditional game, congkak, was also exhibited.
On a pasang board, there is usually a square cup in the middle called "gadong".
The "gadong" is not really significant to the game. It is used to keep pieces, or, if you make it large, to restrain playful kids!
After successfully testing that unorthodox feature, the kids were released unharmed. By then they were subdued enough to give a good demonstration of the game.
They were playing against a pair of formidable opponents.
Visitors witnessed a fierce battle. Capture! Capture! No mercy!
After the throng of visitors subsided, two key people in the development of Pasang Emas posed in front of their baby.
And the four fighting kids were friends again.
July 8, 2010
Network play
Pasang Emas version 3.0.0 comes with a new feature. It is now possible to play against your friends across the network. Here is a screen shot of the network dialog:
The game server was running in the same computer from which I took the screen shot, thus the name "localhost" for the server. The server currently does not perform authentication, thus the missing entry box for password.
Five other players were already logged in. The three players with status "Waiting" were really netcat session. I used netcat to debug the game protocol and preserve my sanity. The two players with status "Playing" were actual Pasang Emas sessions running on separate computers in a lab.
The game server was running in the same computer from which I took the screen shot, thus the name "localhost" for the server. The server currently does not perform authentication, thus the missing entry box for password.
Five other players were already logged in. The three players with status "Waiting" were really netcat session. I used netcat to debug the game protocol and preserve my sanity. The two players with status "Playing" were actual Pasang Emas sessions running on separate computers in a lab.
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